![]() ![]() If you liked the first one, you will fall in love with this one.Any Steam user can download a free copy of Payday 2 right now, and the game will be theirs forever, courtesy of a special offer from publisher Starbreeze Studios. But still, PAYDAY 2 is the sequel to a book that surpasses its predecessor in all aspects. It is still not a perfect game, and the enemy AI burden is too important to pass on. PAYDAY 2 is the improvement and optimization of an idea that was originally really good. ![]() The game is highly optimized to work well online so that the graphic load will not impair the connection, but it lacks great details such as breakable objects or bullets wreaking havoc in the scenery. PAYDAY 2 looks quite good, but it is not a perfect example of visual reference. The most interesting thing about it is the system for opening doors, breaking locks or interacting with the environment: it uses a series of icons to let the player know what he/she can do or where he/she can stand. PAYDAY 2 is controlled like any other first-person action game. This can become a large barrier for new players who will feel frustrated at not being able to get any power ups during the first hours of their game. PAYDAY 2 demands dedication and many games to expand your arsenal and skills. With better objects you will obviously make better robberies, but the amount of money and experience you need to get your team is way too much. With those you can unblock skills as well as better weapons and equipment that you will also have to buy. It is difficult to improve skillsĪs you carry out missions, you will make money and gain experience. And all this without saying a single word. It does not matter much whether you play with friends or strangers: everyone knows the main goals and the risks, and everyone defends their positions and robs in coordination. In spite of that, PAYDAY 2's great virtue is that the cooperative part works. ![]() Also, if a mission fails it is not because the enemies have applied good tactics to stop you, but because they wear out the player with an infinite number of troops. After repeating several missions it is normal to predict how many police raids there will be and where they will be coming form. When they attack us they look like robots following lines drawn on the floor. And that is all because of the rather limited police and SWAT AI. It is when the shooting starts that PAYDAY 2 gets a bit weak as an action game. Many missions are virtually impossible to achieve without being seen or controlling the situation, because the maps and AI push you to use brute force. 99% of robberies end up in shooting fights with the police, and escaping is always complicated. No matter what you do, a robbery will almost never end up without a fight. There are only 11 different types of missions, but the variables generated by make these a lot more in practice. ![]() The system works really well there are new and interesting missions every few seconds, and, for the time being, there are enough players to join games with people that are already playing or are about to start. All you have to do is sign in or join an already created robbery group. The system offers you missions with random difficulties and variables. This is just a room where you select and enter the missions you want to take on. The feeling of being in a robbery movie is at times very high, and some demanding previous planning is necessary if you want to be able to make that ultimate big robbery.Īll missions are controlled from the new in-game network,. Each has its own goals, and the results from each day can modify the goals of the following days or even cancel the mission. ![]()
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